Something like The Queen's Castle - Mirror Chamber works great with Jim, getting the location out for free and setting you up for an extra draw next turn
(This sort of villain team-up may be the closest thing we get to a fulfilling Dissidia Final Fantasy revival for some time, so enjoy it.) Summons (Green/White/Red) Even more iconic than the villains are the summons, mighty beasts that can be called down to rain devastation upon a battlefield
same proportion as below)
Even the simplest card in the game, a mana-producing land, evokes the moments and settings from Final Fantasy games when I drew a basic plains (white) land, it showed the iconic car from Final Fantasy 15, the Regalia, driving up a road
You can effectively get rid of a character or draw two cards, both great outcomes for you, and a deal your opponent has to make at the same time