Tricky Terrain has all the makings of a ramp/control deck, and with enough adjustments might come close to competitive
Taborax, Hope's Demise This 2/2 flying three-drop has lifelink with enough counters on it, and then when your nontoken stuff dies you'll toss one here
(Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) If Depthshaker Titan's first ability causes a Vehicle to become an artifact creature, it doesn't count as "crewing" that Vehicle for any ability that would trigger due to a Vehicle becoming crewed
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With that in mind, I wanted to complete the battles to get the currency rewarded for them