You "discover" when you finish the process of revealing cards, exiling an appropriate nonland card, casting that card or putting it into your hand, and putting the remaining exiled cards on the bottom of your library in a random order, even if one or more of those actions were impossible for some reason
(It is not, however, Outpost Siege, a mistake an earlier draft made caught by an eagle-eyed commenter!) This deck, on the whole, suffers from Way-Too-Many-Tapland-Itis, and its ramp package barely mitigates that
-4 You get an emblem with "Your opponents play with their hands revealed" and "Whenever an opponent draws a card, this emblem deals 1 damage to them." Loyalty : 4 Legality Vintage Legacy Premodern Modern Pioneer Standard Duel Commander Commander Multi Historic Alchemy Illus
Nissa, Who Shakes the World might just be at the pinnacle of both of these things, and she doesn't even have to try
Please don't use anything but a space to separate the card numbers and namesdon't write "4x Lightning Bolt," for example