There are two recently printed common two cost sorceries in this genre that exile two for the next turn for cheap enough to play they are pretty pricey too (Wrenn's Resolve is sold out here and as high as 2 bucks on other sides, Reckless Impulse is also sold out here and tends to be closer to 2.50 on other sites) The only cheap is the uncommon from a limited Commander only set, Inspired Tinkering, also sold out but a cheaper 30 cents on other sites
If you gain LP, even during the Damage Step: You can Special Summon up to 3 "Aroma" monsters from your hand to your zones this card points to
It's a card that mono-blue decks cringe at, and a pointed answer to a metagame full of control players
Weekly digests, tales from the communities you love, and more Meanwhile, you can also keep Kresh the Bloodbraided on the sidelines, juicing up with +1/+1 counters every time a creature hits the graveyard
decks include a playset of at least one Mulcharmy somewhere in their 70, so theyre all mandatory staples for competitive players