The same is true for Flurry of Wings and Airborne Aid, which we have highlighted previously when Soulcatchers Aerie spiked
Once you play a card into your Inkwell, it stays there for the rest of the game and you cannot use any abilities printed on the front

Legendary 107 Felicia, Always Hungry Common 108 Fidget, Ratigans Henchman Common 109 Honest John, Not That Honest Rare 110 Lady Tremaine, Imperious Queen Super Rare 111 Lady Tremaine, Overbearing Matriarch Common 112 Lumiere, Hotheaded Candelabra Rare 113 Minnie Mouse, Stylish Surfer Uncommon 114 Minnie Mouse, Wide-Eyed Diver Rare 115 Minnie Mouse, Zipping Around Common 116 Mother Gothel, Withered and Wicked Uncommon 117 Mulan, Soldier in Training Common 118 Namaari, Nemesis Super Rare 119 Queen of Hearts, Impulsive Ruler Uncommon 120 Queen of Hearts, Sensing Weakness Uncommon 121 Ratigan, Very Large Mouse Rare 122 Raya, Headstrong Common 123 Raya, Leader of Heart Super Rare 124 Raya, Warrior of Kumandra Uncommon 125 Scar, Vicious Cheater Legendary 126 Shere Khan, Menacing Predator Rare 127 Tigger, One of a Kind Common 128 Tuk Tuk, Wrecking Ball Rare 129 Go the Distance Common 130 Teeth and Ambitions Rare 131 The Most Diabolical Scheme Uncommon 132 What Did You Call Me

// Sephiroth, One-Winged Angel Legendary Creature Angel Nightmare Avatar 5/5 Flying Super Nova As this creature transforms into Sephiroth, One-Winged Angel, you get an emblem with "Whenever a creature dies, target opponent loses 1 life and you gain 1 life." Whenever Sephiroth attacks, you may sacrifice any number of other creatures
As for the Steel and Emerald deck, this is one for more experienced players