March of Otherworldly Light is one of the best removal spells in the format, and one that allows you to trade cards for tempo advantage
You can enchant your opponents massive creature, and suddenly you can totally stonewall it with a 1/1 token or 0/1 Argothian Enchantress
Despite this major drawback, Searing Touch does see some play in Magic: The Gathering
We have such amazing removal for their colors at the same cost like Generous Gift and Beast Within
I feel like it dampens the mood of enjoying the game, with complaints like 'I finally tried including it, but now I can't use it' or 'My deck is being revealed without me doing anything, and on top of that, it's being exiled and used by the enemy, which is unbearable.' Also, to use 'hand disruption' effectively in Commander, one tends to choose cards that affect 'each opponent,' such as Burglar Rat, but that doesn't mesh well with the 'token strategy,' does it