This card has another, more valuable, variant that steals the spotlight
In FF7 , Jenova is described as a calamity that fell from the sky long ago. Shes not a mutant herself but is instead an alien with a mutable genetic structure, absorbing the traits of beings she encounters while also inserting her own DNA into them, transforming them into mutants that eventually can turn into monsters
You want to play Flourishing Fox as a Fox the vast majority of the time, but you want to cycle Go for Blood merely most of the time
In my experience thus far, the player who spends more ink to affect the board than their opponent in the early turns is usually the player who emerges victoriously
The Ramp Gift of Paradise and New Horizons are essentially the same card in our deck, coming down on Turn 3, enchanting a land, and ramping us up to five mana on Turn 4 (which just happens to be enough mana to play Fumigate or Aid from the Cowl)