We got a sneak peak of two cards: Timothy Q
A strength of 3 and willpower of 5 seem more appropriate for a card that costs 5 ink instead of 6, but a Shift 4 ability allows him to be played for less on top of another Stitch card
That said, the game itself is genuinely well-designed: the Lore win condition creates a race dynamic that keeps both players active throughout, and the Inkwell resource system eliminates the mana-flood and mana-screw problems that frustrate players in other games
Language: English
Absolute Virtue Aettir and Priwen Clive, Ifrit's Dominant Cloud, Midgar Mercenary Cloud, Planet's Champion Emet-Selch, Unsundered Esper Terra Gogo, Master of Mimicry Hades, Sorcerer of Eld Ifrit, Warden of Inferno Kefka, Court Mage Kefka, Ruler of Ruin Lightning, Army of One Sephiroth, Fabled SOLDIER Sephiroth, One-Winged Angel Sephiroth, Planet's Heir Terra, Magical Adept Vivi Ornitier Y'shtola Rhul Yuna, Hope of Spira