Still have to add a bunch though, including the Venusaur above (thanks @missingno)
On top of that, cards like Incineroar Ex, Solgaleo Ex, Decidueye Ex, Turtonator, Kiawe, Lunala Ex, Poison Barb, Leaf Cape, Ilima, Guzma, and Lillie all make for meta picks in many decks, or at least have potential to in the future with a little more support
You can only use 1 "Great Sorcerer of the Nekroz" effect per turn, and only once that turn
Playing style[edit] The Adventurer series revolves around the use of the Spell Card "Rite of Aramesir" to Summon an "Adventurer Token" to the field, then place 1 "Fateful Adventure" to the field, all at the cost of not being able to activate the effects of monsters on the player's side of the field, except Special Summoned monsters, for the turn
Akawalli, the Seething Tower Cenote Scout Coati Scavenger Colossadactyl Earthshaker Dreadmaw Explorer's Cache Glimpse the Core Glowcap Lantern Itzquinth, Firstborn of Gishath Ixalli's Lorekeeper Jade Seedstones Jadeheart Attendant Kutzil, Malamet Exemplar Malamet Battle Glyph Nicanzil, Current Conductor Spelunking Tendril of the Mycotyrant Thrashing Brontodon Twists and Turns