In your mind youre conjuring images of Six or Nemata, Primeval Warden and thinking that of course ambulatory tree people have the ability to fight flying creatures. Well, jokes on you
This list doesn't have the mana to abuse things like Yawgmoth's Will and the various Time Twister effects are risky as well as pricey
New players know what the English words Flying , Haste , Vigilance , and Intercept or Block mean, but they may not understand they're mechanically significant to the game
Beyond just fixing mana, fetch lands help with deck thinning, enable shuffle effects for cards like Brainstorm, and trigger landfall or graveyard strategies when relevant
While 1/1s will take some time to whittle down life totals, cards like Favorable Winds and Sprite Noble can add significant power to your board for very little mana, turning a bunch of unassuming creatures into a dominant board