I built this list around power level, efficiency, format reach, and how much each card influences the way decks get built across Commander, Modern, and Legacy
Valakut Invoker and Secret Door can just end the game on the spot, and Third Path Savant can draw you cards until you hit one of those
Even though the Rat tokens left behind only have one power, there are plenty of ways to pump your Creatures, such as with Coat of Arms or Obelisk of Urd
Unfinity Unfinity was released in late 2022 and brought 30 commanders, a plethora of new and interesting mechanics including stickers and attractions, a mix of Eternal playable and unplayable cards, and a unique space theme
Since we're generating so many tokens off our commander we're utilizing them different ways like ramping with Prosperous Partnership, drawing cards and dishing more damage with Neyali, Suns' Vanguard, pumping Otharri equal to the number of creatures we have with Kemba's Banner, and pumping the team while protecting them with Nahiri's Resolve