Create a token that's a copy of a permanent you control
A stiff cover isnt enough if it wears away and allows other damages to find their way in to ruin your precious cardboard
If you want to play a longer more mid-to-lategame style deck in Mono Red that interacts more with the table, well, it gets more challenging because it makes Mono Red's inherent weaknesses more glaring: subpar card draw and ramp, subpar answers to creatures, minimal options for enchantment removal, commander protection, and recursion, things that get more pronounced as the game progresses
But this makes sense for a couple of reasons, and if its maybe 10 or so staples, were fine with it
As always, it pays to follow Martin Juzas prerelease principles: build a smooth mana curve, respect your mana base, and dont forget the fundamentals