This commander does everything the archetype wants: it draws a TON of cards like a cheaper Toski, Bearer of Secrets, it transforms ALL your werewolves with minimal setup like a better Vildin-Pack Alpha, and it tosses in the iconic pump ability from Kessig Wolf Run
Duskmourns Gremlin I guess, if I was awakened in the middle of the night by a strange noise and this little bugger flipped on its purloined flashlight at the foot of my bed, I wouldnt think it was so cute
Swerve through three planes of mayhem, dodging dangerous obstacles and rival racers along the way
Sure, it's not a wise financial decision, but when it comes down to it, Magic is a game we play for fun, and if "fun" to you means jamming a bunch of Squirrel Tribal in unranked games, you should 100% do it
Among other accolades, it's so powerful that it is, alongside Memory Jar and Skullclamp, the only other card in this list thats banned in Legacy, a format where Sensei's Divining Top pushed Miracles as one of the format's most dominant decks