It gave me a fun way to turn opening packs into a game (since Im probably never going to play the actual game) and extended my enjoyment of opening the packs I have
Set Boosters are the most fun Streets of New Capenna boosters to open: the commons and uncommons tell little stories, there's a guaranteed foil and art card in every booster, and 30% of Set Boosters contain at least two rares or mythic rares
And hey, if you're running Raichu (whose Powerful Spark attack could end up doing some significant damage if your deck relies on Lightning Energy), this card is an adorable way to get it into play
Zendikar Rising has plenty of aggressive creatures, by the looks of things, so Ruin Crabs extra point of toughness may be relevant
But with Die creatures, there's an additional wrinkle: die creatures can be rerolled any time, not just when they were initially rolled