For aggressive and tempo decks: Prioritize lands that enter untapped consistently ( Fetch Lands, Fast Lands, Pain Lands ) Avoid tapped entries that slow down early pressure Accept minor life loss as a reasonable trade-off for speed For control and value-oriented decks: Tapped entries matter less when casting expensive spells turn 4+ Extra utility like scry, cycling, or card draw provides long-term value Lands like Temples, Slow Lands, and Cycling Duals become viable options Budget Considerations Without Sacrificing Performance The best dual lands in MTG span an enormous price range, but strong mana bases exist at every budget level
Given this information it is unreasonable to assume MF would release unfinished designs if they already had set designs at this point
Or a world where card games like Disney Lorcana have been impossible to acquire and Magic: The Gathering and Pokmon are having their own issues at pricing out new players from investing in their own TCGs

Mega Dream ex Pokemon Card Set List 250 Total Cards #001 #002 #003 #004 #005 #006 #007 #008 #009 #010 #011 #012 #013 #014 #015 #016 #017 #018 #019 #020 #021 #022 #023 #024 #025 #026 #027 #028 #029 #030 #031 #032 #033 #034 #035 #036 #037 #038 #039 #040 #041 #042 #043 #044 #045 #046 #047 #048 #049 #050 #051 #052 #053 #054 #055 #056 #057 #058 #059 #060 #061 #062 #063 #064 #065 #066 #067 #068 #069 #070 #071 #072 #073 #074 #075 #076 #077 #078 #079 #080 #081 #082 #083 #084 #085 #086 #087 #088 #089 #090 #091 #092 #093 #094 #095 #096 #097 #098 #099 #100 #101 #102 #103 #104 #105 #106 #107 #108 #109 #110 #111 #112 #113 #114 #115 #116 #117 #118 #119 #120 #121 #122 #123 #124 #125 #126 #127 #128 #129 #130 #131 #132 #133 #134 #135 #136 #137 #138 #139 #140 #141 #142 #143 #144 #145 #146 #147 #148 #149 #150 #151 #152 #153 #154 #155 #156 #157 #158 #159 #160 #161 #162 #163 #164 #165 #166 #167 #168 #169 #170 #171 #172 #173 #174 #175 #176 #177 #178 #179 #180 #181 #182 #183 #184 #185 #186 #187 #188 #189 #190 #191 #192 #193 #194 #195 #196 #197 #198 #199 #200 #201 #202 #203 #204 #205 #206 #207 #208 #209 #210 #211 #212 #213 #214 #215 #216 #217 #218 #219 #220 #221 #222 #223 #224 #225 #226 #227 #228 #229 #230 #231 #232 #233 #234 #235 #236 #237 #238 #239 #240 #241 #242 #243 #244 #245 #246 #247 #248 #249 #250

Jacinthe - 122/088 Despite her debut in Legends: Z-A, Jacinthe is suffering from 'New Character Syndrome' - collectors are prioritizing legacy icons like Meowth over fresh faces